Splatoon 3 is just around the corner, and it looks like the multiplayer shooter will play and run much smoother than its predecessors.
Nintendo Switch dataminer OatmealDome found evidence that the Splatoon 3 supports AMD’s FidelityFX Super Resolution (FSR) upscaling technology after spotting a reference to it in the game’s manual.
FSR uses spatial upscaling which, when implemented, can improve a game’s resolution and help maintain a stable frame rate with little to no impact on overall performance. You may have already seen FSR in action, as it was used in Nintendo Switch Sports, helping the game maintain a smooth 60fps, vital in multiplayer.
There is a small problem here, however, as Splatoon 3 appears to be using FSR 1.0. The updated FSR 2.0, which has already been made available to console game developers on Xbox Series X, switches to temporal upscaling for even smoother output.
[Splatoon 3]Splatoon 3 appears to be using AMD FidelityFX Super Resolution 1.0. Note that *not* is 2.0, which uses temporal upscaling (upscaling using data from previous frames). 1.0 uses spatial upscaling (upscaling based only on current frame data). https://t.co/BnxW1cYzoIAugust 18, 2022
As a bonus, OatmealDome also found evidence (opens in new tab) of Nintendo’s NPLN server system being used for Splatoon 3’s lobbies. NPLN is relatively new, having only been implemented by Monster Hunter Rise and Pokémon Legends Arceus so far.
However, the NPLN should allow for improved matchmaking in Splatoon 3. It tries to match players online based on latency. If your connection quality is good, NPLN will, in theory, match you with players with an equally solid connection. This should help reduce lag for a more stable gaming experience.
FSR: what’s the problem?
Many current-gen titles make full use of FSR, but it’s still a rarity on Switch. However, its potential implementation in Splatoon 3, following Nintendo Switch Sports, shows that the company is committed to giving its games every advantage they can get.
This is great for the Switch especially, which is relatively lacking in terms of specs when compared to the PS5 and Xbox Series X. Even the best Nintendo Switch games can suffer from sub-HD resolution. Particularly when played in handheld mode. FSR helps to minimize this problem without causing a drop in performance.
And for a game like Splatoon 3, sharp resolution and a stable frame rate are paramount. It’s a fast-paced game, and even more so when you consider that your surroundings are constantly changing, thanks to the gyro scope support. After all, the last thing you want is for the resolution and frame rate to drop as you try your best to stay on top of the action.